Niels, I found out why. 1.4.9 has a tv_cache in gettime():
static int gettime(struct event_base *base, struct timeval *tp){ if (base->tv_cache.tv_sec) { *tp = base->tv_cache; return (0); } ....(omitted)... } We happened to use timer as our message pump (my original statement about using timer as timeout management wasn't quite right after I read the code) to process some UDP packets. But then, this cached timestamp can be 1 to 3ms out of date in our code. So the whole pumping was slowed down 2x. I confirmed this by dumping all timeout_process()'s timestamps when an event is detected as "timed-out", and all of them were shifted or lagged behind than the ones collected with 1.3c build. Anyways, I'll have to re-think our model. At the same time, may I ask why the change? Was that for calling gettimeofday() less number of times to be more efficient? But the code only updates base->tv_cache once per loop, each of which may take several milliseconds to finish. Doesn't that leave huge space for an inaccurate timestamp? -Haiping On 4/14/09 4:59 PM, "Niels Provos" <pro...@gmail.com> wrote: On Tue, Apr 14, 2009 at 3:37 PM, Haiping Zhao <hz...@facebook.com> wrote: > We have a piece of code that was using 1.3c, and when I switched it to use > 1.4.9-stable, I found it's 2x slower, spending almost all extra time in I/O > waiting. This piece of code does simple UDP handling, and we do have timers > going on for timeout management. I am not aware of anything that would have made libevent slower between 1.3 and 1.4. It should be slightly faster actually. What do you mean by I/O waiting? Your code is blocking on IO? Niels.
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