why not replace the following struct with args?
typedef struct {
struct event *evt;
void *otherargs;
} Parameter;
Parameter *p = malloc(xx)
evt = event_new(xxx, p);
p->evt = evt;
...
-Song
On , Michał Król <[email protected]> wrote:
Hi!
Thanks for your response. Unfortunately I want to invoke this event more
then once, and stop invoking after particular condition occurs, so it's
more like:
void cb_func(agrs){
//do some work
if(cond)
event_del(event);
}
2011/4/7 蒋浩 [email protected]>
hi,maybe you call event_new without the flag of EV_PERSISTENT,so when
cb_func is triggered ,the event is automatic deleted by
event_base_loop,it's seems there is two ev_del calls in your
example ,forgive my pool english..
2011/4/7 Michał Król [email protected]>
Hi,
I was wondering if there is any way I can access event object within
callback function in libevent2? I know I can put it in global variable,
but I'll have a lot of events and I want to access particular one, so I
want to avoid it.
I cannot pass it as an argument because I'll have pointer to event
structure after setting callback in evet_new.
To be precise I want to do something like this:
int main(){
event = event_new(base, socket, flags, cb_func, args);
event_add(event);
}
void cb_func(args){
//do some work
event_del(event);
Thanks in advance
Michal