It serms that this is not the way it should be done. The whole buffer event 
should be removed and created again, until the server starts to respond. 
Unfortunately this method causes a segmentation fault. I had no idea of how 
such a simple problem can be solved with libevent. I couldn't be able to find 
an example.

Regards,
Steve.



----- Mail d'origine -----
De: s...@free.fr
À: libevent-users@seul.org
Envoyé: Sun, 13 Jan 2013 13:53:39 +0100 (CET)
Objet: [Libevent-users] libevent client tries to reconnect to a lost server

What I need : a libevent client which tries to reconnect periodically after 
loosing connection with the server.

To solve this problem I add evtimer that becomes active once the connection 
with the server is lost. The evtimer callback calls 
bufferevent_socket_connect(), but this function returns a negative value. Why ? 
How can I solve such a problem ?


Regards,
Steve.
***********************************************************************
To unsubscribe, send an e-mail to majord...@freehaven.net with
unsubscribe libevent-users    in the body.

Reply via email to