Hi all,
I am feeling a little confused about the following codes in the
file:fe_lagrange_shape_2D.C.

   case TRI3:
   case TRI6:
     {
       const Real zeta1 = p(0);
       const Real zeta2 = p(1);
       const Real zeta0 = 1. - zeta1 - zeta2;

       libmesh_assert (i<3);

       switch(i)
  {
  case 0:
    return zeta0;

  case 1:
    return zeta1;

  case 2:
    return zeta2;

  default:
    libmesh_error();

  }

Considering  a tri3, as following,

          3
          *
        * c *
       *  *  *
      *       *
     *  a*  *b *
  1 *  *  *  *  *2
points a,b,c are quadrature points.
(L[i] are the area coordinates)
p(0) is the area coordinate L[1] at a quadrature point.
p(1) is the area coordinate L[2] at a quadrature point.
so,
zeta1=L[1]
zeta2=L[2]
zeta0=L[3]

we have shape function :
phi[i][a]=L[i][a]

If i=0, we should have: phi[0][a]=L[1][a],
but the code return zeta0, which is L[3], not L[1].
Am I right? Please have a look at the file:fe_lagrange_shape_2D.C and tell
me. Thanks in advance.

Best wishes,
yunfei
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