>>
>> ParallelMesh::allgather()
>
I inserted mesh.allgather() prior to every mesh.write, but this didn't
fix the issue. Is there anything else (easy) I should worry about?

Is anyone actively looking at the libHilbert bug? Or is this something
that will probably not get fixed for awhile and I would be better off
sticking with the serial mesh?

Thanks,
Andrea

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