https://bugs.documentfoundation.org/show_bug.cgi?id=95581

--- Comment #13 from Tor Lillqvist <t...@iki.fi> ---
Anyway, an obvious "fix" for the slowness here would be to change the
basegfx::fTools::equalZero(fShearX) test to for instance fabs(fShearX) < 0.05 .
But I would really like to investigate more where the text transformation comes
from, in what precision it is, and what the corresponding precision of the
calculated shear is.

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