https://bugs.documentfoundation.org/show_bug.cgi?id=102688

--- Comment #5 from Michael Meeks <michael.me...@collabora.com> ---
Reproduced it; the stack trace is small - and comes from some
nt.dll!ExecuteHAndler and some __CxxFrameHAndler3(EHExceptionRecord
*pExcept...) - which looks funky =)

I assume that we die in the middle of creating a FrameWindow - which (after
all) will consume system resource handles. I imagine we die before we've
chained ourselves into the list of top-level windows (at least the start of
that list maWinData.mpFirstFrame is non-NULL and valid) - I assume it is quite
long.

However - it does indeed seem that the root cause of this problem is using
10,000 GDI handles up; I wonder how we manage to do that ! =)

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