https://bugs.documentfoundation.org/show_bug.cgi?id=121353

--- Comment #5 from V Stuart Foote <vstuart.fo...@utsa.edu> ---
(In reply to szqecs from comment #4)
> Not empty sheet, this one.

And again no issues on a system with *functional* OpenGL driver support:
Windows 10 Home 64-bit (1803) en-US with Intel HD Graphics 620, driver
24.20.100.6229

Version: 6.1.3.2 (x64)
Build ID: 86daf60bf00efa86ad547e59e09d6bb77c699acb
CPU threads: 4; OS: Windows 10.0; UI render: GL; 
Locale: en-US (en_US); Calc: CL

nor with 

Version: 6.2.0.0.alpha1+ (x64)
Build ID: afbfe42e63cdba1a18c292d7eb4875009b0f19c0
CPU threads: 4; OS: Windows 10.0; UI render: GL; VCL: win; 
TinderBox: Win-x86_64@42, Branch:master, Time: 2018-11-10_23:59:43
Locale: en-US (en_US); UI-Language: en-US
Calc: threaded

GPUs with marginal driver support can be, and should be, Blacklisted--and users
unhappy with OpenGL support in their UI are welcome to disable the support.

To that end anyone claiming poor OpenGL performance does need to provide GPU
and driver details...

Otherwise => WF, OpenGL enabled for Windows builds is appropriate, disabling it
(beyond Blacklist provisions) is IMHO counterproductive.

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