https://bugs.documentfoundation.org/show_bug.cgi?id=129928
Andras Timar <tima...@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTOURBUG
Status|UNCONFIRMED |RESOLVED
--- Comment #2 from Andras Timar <tima...@gmail.com> ---
I tend to agree that it is not our bug. We set everything right in LOOLWSD.cpp:
{
std::string proto = getConfigValue<std::string>(conf, "net.proto", "");
if (!Poco::icompare(proto, "ipv4"))
ClientPortProto = Socket::Type::IPv4;
else if (!Poco::icompare(proto, "ipv6"))
ClientPortProto = Socket::Type::IPv6;
else if (!Poco::icompare(proto, "all"))
ClientPortProto = Socket::Type::All;
else
LOG_WRN("Invalid protocol: " << proto);
}
{
std::string listen = getConfigValue<std::string>(conf, "net.listen",
"");
if (!Poco::icompare(listen, "any"))
ClientListenAddr = ServerSocket::Type::Public;
else if (!Poco::icompare(listen, "loopback"))
ClientListenAddr = ServerSocket::Type::Local;
else
LOG_WRN("Invalid listen address: " << listen << ". Falling back to
default: 'any'" );
}
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