https://bugs.documentfoundation.org/show_bug.cgi?id=129928

Andras Timar <tima...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOTOURBUG
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #2 from Andras Timar <tima...@gmail.com> ---
I tend to agree that it is not our bug. We set everything right in LOOLWSD.cpp:

    {
        std::string proto = getConfigValue<std::string>(conf, "net.proto", "");
        if (!Poco::icompare(proto, "ipv4"))
            ClientPortProto = Socket::Type::IPv4;
        else if (!Poco::icompare(proto, "ipv6"))
            ClientPortProto = Socket::Type::IPv6;
        else if (!Poco::icompare(proto, "all"))
            ClientPortProto = Socket::Type::All;
        else
            LOG_WRN("Invalid protocol: " << proto);
    }

    {
        std::string listen = getConfigValue<std::string>(conf, "net.listen",
"");
        if (!Poco::icompare(listen, "any"))
            ClientListenAddr = ServerSocket::Type::Public;
        else if (!Poco::icompare(listen, "loopback"))
            ClientListenAddr = ServerSocket::Type::Local;
        else
            LOG_WRN("Invalid listen address: " << listen << ". Falling back to
default: 'any'" );
    }

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