https://bugs.documentfoundation.org/show_bug.cgi?id=141277

--- Comment #21 from Matt K <matt...@gmail.com> ---
I did more testing and found that it may be a bug in Windows.  When I changed
Windows OS Settings->Display->Scale and Layout->setting anything above 100%
causes the bug to not repro AND after setting to a value higher than 100%,
Windows caches some values and resetting back to 100% did not repro anymore.  I
had to uninstall the driver, and reinstall the driver for the issue to repro
again, and do not modify any Windows OS settings (leave scaling at default
100%).  So, in your testing, you may have some Windows cached value and need to
uninstall the graphics driver first.

That said, I updated my repo to latest on master again and the bug seems to not
repro on recent builds (~april 2), but there were previously over 2 weeks of
changes where the issue was reproing.  I will try to isolate the change where
the behavior disappeared.

(In reply to V Stuart Foote from comment #20)
> Unclear, had you reconnected displays to an on-motherboard integrated GPU (so 
> Intel or AMD)? Or were they still attached to the discrete nVidia GPU 
> graphics card, but using the Windows provided driver?

I did not change any connections, everything was still attached to the nVidia
graphics card and was using the Windows provided driver.

(In reply to Timur from comment #18)
> There are other nVidia bugs. Did you search them? 
> Except they are with LO 7.0, see if the same issue.

I searched all bugs with nvidia in the comment for all 7.* versions and the
only bug I found that may be related is Bug 132847, but that does not seems as
severe as this one (even that one redraws the screen when user clicks over bad
UI area).

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