vcl/opengl/gdiimpl.cxx | 1 + 1 file changed, 1 insertion(+) New commits: commit 9b18be272124c0157eea1b24d396e03b2135fffd Author: Louis-Francis Ratté-Boulianne <l...@collabora.com> Date: Tue Nov 18 11:19:02 2014 -0500
vcl: Actually keep the new offscreen texture around Change-Id: Ie44c680f0c217214c4a3642d34fa704e8eeca917 diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index bfa4b1f..8bd1b35 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -316,6 +316,7 @@ bool OpenGLSalGraphicsImpl::CheckOffscreenTexture() glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, aNewTex.Id(), 0 ); glViewport( 0, 0, GetWidth(), GetHeight() ); DrawTexture( maOffscreenTex, aPosAry ); + maOffscreenTex = aNewTex; CHECK_GL_ERROR(); return true;
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