vcl/quartz/salgdicommon.cxx | 11 +++++++++++ 1 file changed, 11 insertions(+)
New commits: commit 30d012a391857cc240407890dd1ac80fa28358de Author: Tor Lillqvist <t...@collabora.com> AuthorDate: Tue Mar 12 19:27:23 2019 +0200 Commit: Tor Lillqvist <t...@collabora.com> CommitDate: Tue Mar 12 23:38:07 2019 +0200 Temporary hack to make iOS app dialogs look better Change-Id: I6b1fe798cb1af7419e12f1b9e41ca13608e3ee4b diff --git a/vcl/quartz/salgdicommon.cxx b/vcl/quartz/salgdicommon.cxx index d1beb08c1a66..cbca6fe3fdf9 100644 --- a/vcl/quartz/salgdicommon.cxx +++ b/vcl/quartz/salgdicommon.cxx @@ -22,6 +22,7 @@ #include <cassert> #include <cstring> +#include <comphelper/lok.hxx> #include <basegfx/polygon/b2dpolygon.hxx> #include <osl/endian.h> #include <osl/file.hxx> @@ -36,6 +37,7 @@ #endif #include <quartz/utils.h> #ifdef IOS +#include <UIKit/UIKit.h> #include "saldatabasic.hxx" #endif #include <sft.hxx> @@ -1386,6 +1388,15 @@ void AquaSalGraphics::GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) rDPIY = mnRealDPIY; #else rDPIX = rDPIY = 96; + if (comphelper::LibreOfficeKit::isActive()) + { + // Horrible, ugly hack. This is the WRONG way to get the dialogs in the iOS app to look + // sane. (But I could not figure out the RIGHT way...) This hack does help in the sense that + // it makes the widgets in the dialogs sanely sized and not overlapping, but the text in the + // dialogs ends up quite fuzzy. + rDPIX /= [[UIScreen mainScreen] scale]; + rDPIY /= [[UIScreen mainScreen] scale]; + } #endif } _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/libreoffice-commits