wsd/LOOLWSD.cpp |    2 --
 1 file changed, 2 deletions(-)

New commits:
commit c6598299819654c01678e2a26753bbe9f82a59d7
Author:     Jan Holesovsky <ke...@collabora.com>
AuthorDate: Fri May 22 17:57:54 2020 +0200
Commit:     Jan Holesovsky <ke...@collabora.com>
CommitDate: Mon May 25 15:29:52 2020 +0200

    Actually inform about the accepting connections to the console.
    
    We already write there other startup information, and this is important
    to know too :-)
    
    Change-Id: I6cddcdc7690b9019a5dcf7351f60f3e769878e07
    Reviewed-on: https://gerrit.libreoffice.org/c/online/+/94698
    Reviewed-by: Jan Holesovsky <ke...@collabora.com>
    Tested-by: Jenkins
    Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoff...@gmail.com>

diff --git a/wsd/LOOLWSD.cpp b/wsd/LOOLWSD.cpp
index b03574724..8c1f6b945 100644
--- a/wsd/LOOLWSD.cpp
+++ b/wsd/LOOLWSD.cpp
@@ -3682,9 +3682,7 @@ int LOOLWSD::innerMain()
 
     /// The main-poll does next to nothing:
     SocketPoll mainWait("main");
-#if ENABLE_DEBUG
     std::cerr << "Ready to accept connections on port " << ClientPortNumber << 
 ".\n" << std::endl;
-#endif
 
     // Reset the child-spawn timeout to the default, now that we're set.
     ChildSpawnTimeoutMs = CHILD_TIMEOUT_MS;
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