sd/source/ui/func/fusel.cxx           |    2 +-
 svx/source/diagram/IDiagramHelper.cxx |    4 ++--
 2 files changed, 3 insertions(+), 3 deletions(-)

New commits:
commit 9030bfb8401a73ff45a8df0f7ba05ae46332fafb
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Tue May 31 21:22:42 2022 +0200
Commit:     Julien Nabet <serval2...@yahoo.fr>
CommitDate: Thu Jun 2 20:55:41 2022 +0200

    Fix typos
    
    Change-Id: I9b7800610a04d0c3e1d241531049fbab06943ce3
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135208
    Tested-by: Jenkins
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/sd/source/ui/func/fusel.cxx b/sd/source/ui/func/fusel.cxx
index bd82a7a97da0..a525f3bfce89 100644
--- a/sd/source/ui/func/fusel.cxx
+++ b/sd/source/ui/func/fusel.cxx
@@ -705,7 +705,7 @@ bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
                     pSingleObj = 
mpView->GetMarkedObjectList().GetMark(0)->GetMarkedSdrObj();
                 }
 
-                // Check for klick on svx::diagram::DiagramFrameHdl
+                // Check for click on svx::diagram::DiagramFrameHdl
                 // - if we hit a SdrHdl
                 // - if it was not moved
                 // - if single object is selected
diff --git a/svx/source/diagram/IDiagramHelper.cxx 
b/svx/source/diagram/IDiagramHelper.cxx
index 25acb3719a1c..b701a5930917 100644
--- a/svx/source/diagram/IDiagramHelper.cxx
+++ b/svx/source/diagram/IDiagramHelper.cxx
@@ -116,7 +116,7 @@ class OverlayDiagramPrimitive final : public 
drawinglayer::primitive2d::Discrete
 private:
     basegfx::B2DHomMatrix maTransformation;  // object dimensions
     double mfDiscreteDistance; // distance from object in pixels
-    double mfDiscreteGap; // gap/widh of visualization in pixels
+    double mfDiscreteGap; // gap/width of visualization in pixels
     Color maColor;  // base color (made lighter/darker as needed, should be 
system selection color)
 
     virtual void create2DDecomposition(
@@ -153,7 +153,7 @@ void OverlayDiagramPrimitive::create2DDecomposition(
     // initially try to create lap
     if(bCreateLap)
     {
-        // take a ressource text (for now existing one that fits)
+        // take a resource text (for now existing one that fits)
         const OUString aName(SvxResId(RID_STR_DATANAV_EDIT_ELEMENT));
         drawinglayer::primitive2d::TextLayouterDevice aTextLayouter;
         basegfx::B2DPolyPolygonVector aTarget;

Reply via email to