drawinglayer/qa/unit/vclpixelprocessor2d.cxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit 30984681f9019d267d5cf7c453ff482a2f5bc33c
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Mon May 15 23:44:37 2023 +0200
Commit:     Julien Nabet <serval2...@yahoo.fr>
CommitDate: Tue May 16 09:40:21 2023 +0200

    Fix typo
    
    Change-Id: I77c5760a38b07541eaceae765cd0e14eaddb6d11
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/151818
    Tested-by: Julien Nabet <serval2...@yahoo.fr>
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx 
b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx
index 18bdeb9fdf6e..b9f6357164ec 100644
--- a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx
+++ b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx
@@ -83,7 +83,7 @@ public:
         // clipping mechanism would offer a 2nd pinciple to add clipping for 
primitives
         // besides MaskPrimitive2D - always bad style in a sub-system. A quick 
look
         // on it's usages gives hints, too.
-        // This means that when defining a outputRange tat resides completely 
*inside*
+        // This means that when defining an outputRange that resides 
completely *inside*
         // the definitionRange *no change* at all is done by definition since 
this does
         // not *extend* the target area of the gradient paint region at all. 
If an
         // implementation does clip and limit output to 'outputRange' that 
should do no

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