drawinglayer/qa/unit/vclpixelprocessor2d.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
New commits: commit 30984681f9019d267d5cf7c453ff482a2f5bc33c Author: Andrea Gelmini <andrea.gelm...@gelma.net> AuthorDate: Mon May 15 23:44:37 2023 +0200 Commit: Julien Nabet <serval2...@yahoo.fr> CommitDate: Tue May 16 09:40:21 2023 +0200 Fix typo Change-Id: I77c5760a38b07541eaceae765cd0e14eaddb6d11 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/151818 Tested-by: Julien Nabet <serval2...@yahoo.fr> Reviewed-by: Julien Nabet <serval2...@yahoo.fr> diff --git a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx index 18bdeb9fdf6e..b9f6357164ec 100644 --- a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx +++ b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx @@ -83,7 +83,7 @@ public: // clipping mechanism would offer a 2nd pinciple to add clipping for primitives // besides MaskPrimitive2D - always bad style in a sub-system. A quick look // on it's usages gives hints, too. - // This means that when defining a outputRange tat resides completely *inside* + // This means that when defining an outputRange that resides completely *inside* // the definitionRange *no change* at all is done by definition since this does // not *extend* the target area of the gradient paint region at all. If an // implementation does clip and limit output to 'outputRange' that should do no