Hi guys,

        A really silly snafu - storing two different image at the same index,
thus breaking selected gluepoint rendering; I'd love to get it into
4.0.1 tomorrow if we can field the reviews - works nicely now.

        HTH,

                Michael.

>From fb0552439b81aff4bf495e68928b5f23b4460330 Mon Sep 17 00:00:00 2001
From: Michael Meeks <[email protected]>
Date: Mon, 25 Feb 2013 21:48:33 +0000
Subject: [PATCH] fdo#45879 - fix selected gluepoint rendering.

Store the glue-point bitmap at a unique index in maRealMarkers for re-use.

Change-Id: I2cd5b240619502dfc8634eca331f4163e5bd5ca8
---
 svx/source/svdraw/svdhdl.cxx |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/svx/source/svdraw/svdhdl.cxx b/svx/source/svdraw/svdhdl.cxx
index 1ed280f..02d9412 100644
--- a/svx/source/svdraw/svdhdl.cxx
+++ b/svx/source/svdraw/svdhdl.cxx
@@ -87,11 +87,11 @@ public:
 
////////////////////////////////////////////////////////////////////////////////////////////////////
 #define KIND_COUNT          (14)
 #define INDEX_COUNT         (6)
-#define INDIVIDUAL_COUNT    (4)
+#define INDIVIDUAL_COUNT    (5)
 
 SdrHdlBitmapSet::SdrHdlBitmapSet(sal_uInt16 nResId)
     :   maMarkersBitmap(ResId(nResId, *ImpGetResMgr())),
-    // 14 kinds (BitmapMarkerKind) use index [0..5], 4 extra
+        // 15 kinds (BitmapMarkerKind) use index [0..5] + 5 extra
         maRealMarkers((KIND_COUNT * INDEX_COUNT) + INDIVIDUAL_COUNT)
 {
 }
@@ -237,20 +237,20 @@ const BitmapEx& 
SdrHdlBitmapSet::GetBitmapEx(BitmapMarkerKind eKindOfMarker, sal
 
         case Glue_Deselected:
         {
-            return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 1, 
Rectangle(Point(15, 67), Size(9, 9)));
+            return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 2, 
Rectangle(Point(15, 67), Size(9, 9)));
         }
 
         case Anchor: // AnchorTR for SW
         case AnchorTR:
         {
-            return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 2, 
Rectangle(Point(24, 67), Size(24, 24)));
+            return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 3, 
Rectangle(Point(24, 67), Size(24, 24)));
         }
 
         // add AnchorPressed to be able to animate anchor control
         case AnchorPressed:
         case AnchorPressedTR:
         {
-            return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 3, 
Rectangle(Point(48, 67), Size(24, 24)));
+            return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 4, 
Rectangle(Point(48, 67), Size(24, 24)));
         }
     }
 }
-- 
1.7.7

-- 
[email protected]  <><, Pseudo Engineer, itinerant idiot

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