vcl/source/gdi/outdev3.cxx |   21 +++++++++++----------
 1 file changed, 11 insertions(+), 10 deletions(-)

New commits:
commit b129867306ce918f4f8fbf9ec5f7dce86e52c9d2
Author: Caolán McNamara <caol...@redhat.com>
Date:   Wed Aug 28 20:22:26 2013 +0100

    Resolves: fdo#68192 always recode from trad symbol to apple symbol
    
    Even if the symbol font bit isn't set, the oox import route lacks the 
ability
    to state that the bullet font is a font of symbol encoding. If the font is 
not
    available on the system we go into fallback logic to state that famous 
symbol
    fonts are in symbol encoding. But there is a symbol font on mac so its not
    unknown and that doesn't happen. And the mac symbol font is not actually in
    symbol encoding (seeing as it's all rearranged into the correct unicode
    positions) so the recode logic is skipped in this special case to map the
    microsoft/adobe private use area chars to the modern code points where they
    were moved in the apple font.
    
    I guess one alternative possible solution is to lookup all the fonts used 
in a
    openxml doc using the fonttable stream where the charset info is available. 
But
    seeing as it should only affect one particular font lets just move the 
encoder
    test outside the issymbol block.
    
    Change-Id: Ic5bd3ec15c8d8d99e2cab0fb67cc4bc33081c756

diff --git a/vcl/source/gdi/outdev3.cxx b/vcl/source/gdi/outdev3.cxx
index 8c75191..084d62d 100644
--- a/vcl/source/gdi/outdev3.cxx
+++ b/vcl/source/gdi/outdev3.cxx
@@ -2290,18 +2290,19 @@ ImplFontEntry* ImplFontCache::GetFontEntry( 
ImplDevFontList* pFontList,
         {
             if( aFontSelData.maTargetName != aFontSelData.maSearchName )
                 pEntry->mpConversion = ConvertChar::GetRecodeData( 
aFontSelData.maTargetName, aFontSelData.maSearchName );
+        }
+
 #ifdef MACOSX
-            //It might be better to dig out the font version of the target font
-            //to see if it's a modern re-coded apple symbol font in case that
-            //font shows up on a different platform
-            if (!pEntry->mpConversion &&
-                aFontSelData.maTargetName.equalsIgnoreAsciiCase("symbol") &&
-                aFontSelData.maSearchName.equalsIgnoreAsciiCase("symbol"))
-            {
-                pEntry->mpConversion = ConvertChar::GetRecodeData( 
OUString("Symbol"), OUString("AppleSymbol") );
-            }
-#endif
+        //It might be better to dig out the font version of the target font
+        //to see if it's a modern re-coded apple symbol font in case that
+        //font shows up on a different platform
+        if (!pEntry->mpConversion &&
+            aFontSelData.maTargetName.equalsIgnoreAsciiCase("symbol") &&
+            aFontSelData.maSearchName.equalsIgnoreAsciiCase("symbol"))
+        {
+            pEntry->mpConversion = ConvertChar::GetRecodeData( 
OUString("Symbol"), OUString("AppleSymbol") );
         }
+#endif
 
         // add the new entry to the cache
         maFontInstanceList[ aFontSelData ] = pEntry;
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