For what it's worth, I exclusively use Visual Studio 2005 and .Net 2.0. When I ran the projects through the VS 2005 converter, it told me nothing needed to be converted except the solution file (*.sln) which was just a slight file format change. None of the source files or project files needed any changes. Thus, so far we're fully compatible with both environments and platforms. The only issue is the use of two features now deprecated (but still supported) in .Net 2.0.
-Sam -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Hurliman Sent: Friday, June 30, 2006 1:41 AM To: Development list for libsecondlife Subject: Re: [libsecondlife-dev] sldump logout / big endian patch Christopher Omega wrote: > Hola all, Im just starting to play around with the code, getting my > feet wet with C# and all :-) > Here's a patch for sldump that logs out on ctrl+c. (yeah... its pretty > frivolous, but hey) > > -- The patch looks good, but I can't commit it to svn because it's .NET 2.0 specific code. It will work fine in Mono and MSVC.NET 2005, but the current project files (and a majority of the developers) are targeting .NET 1.0/1.1 (MSVC.NET 2003). If you can find a suitable replacement for ConsoleCancelEventArgs let me know, as sldump would be much cleaner if it logged out properly. Also on the subject of the big endian patch, everything I've looked at appears to be fine so I'm going to commit it probably tomorrow afternoon. Thanks for the contributions everyone. John _______________________________________________ libsecondlife-dev mailing list [email protected] https://mail.gna.org/listinfo/libsecondlife-dev _______________________________________________ libsecondlife-dev mailing list [email protected] https://mail.gna.org/listinfo/libsecondlife-dev
