On Tue, 5 Jan 2016 08:33 Mark Anthony Santos <[email protected]> wrote:
> Hi Alex, > > > > Thanks for quick response. > > > > I already did that. I ran CMake in the parent directory of ‘src’ which is > the libssh2 itself but I’m still seeing the same problem. > > > > Here’s my terminal. > > > > Where : > > > > C:\libssh2-master - is where I saved my downloaded libssh2 from > github > > C:\libssh2-master\src - is the location of the source code > > > > ================================================================ > > > > C:\libssh2-master>cmake C:\libssh2-master\src > > -- Building for: Visual Studio 10 2010 > I'm not sure exactly what's going wrong (it looks like the CMake files are missing) so I'll try to guide you through step by step. Firstly, you are trying to do an in-source build. While I doubt that's the source of the problem, it's not a good idea. So please check out a fresh copy of libssh2 into a directory, let's say libssh2a. cd libssh2a dir Confirm that you see a 'CMakeLists.txt' file, directories 'src' and 'include' and also a 'cmake' directory. Now you need to make a target directory and configure the project in it: mkdir build cd build cmake .. Note the dot-dot at the end of the cmake command telling it to use the source from the parent directory. It will put all its outputs in the libssh2a\build directory, leaving your source tree untouched. Alex
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