Instead of requiring cpu.c to check if TCG was already initialized,
simply let the function be called multiple times.

Suggested-by: Igor Mammedov <imamm...@redhat.com>
Signed-off-by: Eduardo Habkost <ehabk...@redhat.com>
---
 target-i386/cpu.c       | 4 +---
 target-i386/translate.c | 6 ++++++
 2 files changed, 7 insertions(+), 3 deletions(-)

diff --git a/target-i386/cpu.c b/target-i386/cpu.c
index 4856cd4..a689fec 100644
--- a/target-i386/cpu.c
+++ b/target-i386/cpu.c
@@ -3087,7 +3087,6 @@ static void x86_cpu_initfn(Object *obj)
     X86CPUClass *xcc = X86_CPU_GET_CLASS(obj);
     CPUX86State *env = &cpu->env;
     FeatureWord w;
-    static int inited;
 
     cs->env_ptr = env;
     cpu_exec_init(cs, &error_abort);
@@ -3138,8 +3137,7 @@ static void x86_cpu_initfn(Object *obj)
     x86_cpu_load_def(cpu, xcc->cpu_def, &error_abort);
 
     /* init various static tables used in TCG mode */
-    if (tcg_enabled() && !inited) {
-        inited = 1;
+    if (tcg_enabled()) {
         tcg_x86_init();
     }
 }
diff --git a/target-i386/translate.c b/target-i386/translate.c
index 1a1214d..92570b4 100644
--- a/target-i386/translate.c
+++ b/target-i386/translate.c
@@ -8133,6 +8133,12 @@ void tcg_x86_init(void)
         "bnd0_ub", "bnd1_ub", "bnd2_ub", "bnd3_ub"
     };
     int i;
+    static bool initialized = false;
+
+    if (initialized) {
+        return;
+    }
+    initialized = true;
 
     cpu_env = tcg_global_reg_new_ptr(TCG_AREG0, "env");
     cpu_cc_op = tcg_global_mem_new_i32(cpu_env,
-- 
2.5.5

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