On Thu, Nov 29, 2018 at 03:20:17PM +0100, Erik Skultety wrote:
Unlike with SPICE and SDL which use the <gl> subelement to enable OpenGL acceleration, specifying egl-headless graphics in the XML has essentially the same meaning, thus in case of egl-headless we don't have a need for the 'enable' element attribute and we'll only be interested in the 'rendernode' one further down the road.Signed-off-by: Erik Skultety <eskul...@redhat.com> --- docs/formatdomain.html.in | 11 +++-- docs/schemas/domaincommon.rng | 17 +++++-- src/conf/domain_conf.c | 45 ++++++++++++++++++- src/qemu/qemu_process.c | 16 +++++-- .../graphics-egl-headless-rendernode.xml | 33 ++++++++++++++ .../graphics-egl-headless-rendernode.xml | 41 +++++++++++++++++ tests/qemuxml2xmltest.c | 2 + 7 files changed, 155 insertions(+), 10 deletions(-) create mode 100644 tests/qemuxml2argvdata/graphics-egl-headless-rendernode.xml create mode 100644 tests/qemuxml2xmloutdata/graphics-egl-headless-rendernode.xml
Reviewed-by: Ján Tomko <jto...@redhat.com> Jano
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