On Wed, Apr 15, 2015 at 4:27 PM, Schneidy [via Lilypond] <
ml-node+s1069038n174567...@n5.nabble.com> wrote:

> Hi Urs,
>
> 2015-04-15 23:17 GMT+02:00 Urs Liska <[hidden email]
> <http:///user/SendEmail.jtp?type=node&node=174567&i=0>>:
>
>>  Hi Pierre,
>>
>> just looking shortly at your files this seems really great!
>> Do you think you'd ever be able to write a blog post tutorial about this
>> stuff?
>>
>
> Thank you!
> Yes, my very first thought was to wright something on the blog. Time's
> missing but will do, promise.
>
>
>> And one thing I've been wondering for a while: Would it be possible to
>> expand on this approach to create slurs with more than four control-points?
>> I.e. more arbitrarily shaped curves?
>>
>
> Well, everything can be drawn so why not? I'll dig into this direction,
> interesting question!
>

While this is true, remember that you are working with drawing tools that
only work up to 3rd-order curves. The trick is being able to draw
arbitrary-order bezier curves with the standard 3rd-order curves using
curveto or cutting the arbitrary-order bezier curves into sufficiently
small linear segments using lineto that still give the appearance of a
curved line (If I'm not mistaken, this is what SCORE does). It certainly is
_possible_ and the methods aren't terribly difficult to follow, but may
require some serious coding effort to get working as drop-in replacements.
Cool idea, though!

- Abraham




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