I found another way to do what I was trying to do. (I used \applyContext in a music function to access and then modify a custom staff context property, and then used a custom StaffSymbol engraver to access that context property and change the grob properties of any new StaffSymbol grob accordingly. A bit roundabout but it does the trick.)
-Paul _______________________________________________ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user