Hello everyone,
here's a problem I am encountering:
[image: image.png]

So, with the "\change" construct put in voiceTwo,  there's no automatic
kneed-beam.
Also tried to override the Beam.auto-knee-gap value, but no way to obtain
the knee.
Hope there is a way to get what I'm looking for.

Thank you

Rip_mus

Reply via email to