Hi Bart, Try :
\version "2.18.2" global = { \clef "G_8" \time 4/4 } \new Staff << \global \context Voice = "high" { \voiceOne c'2 b4 c' } \context Voice = "middle" { \voiceThree \override NoteColumn.force-hshift = #0 \override Beam.positions = #'(-.8 . 1.5) \once\stemDown c'8 g e g \override Beam.positions = #'(-1.5 . .5) \once\stemDown b[ g] \override Beam.positions = #'(-1 . .5) \once\stemDown c' g \revert Beam.position } \context Voice = "low" { \voiceTwo e4 e d e } >> HTH, Pierre 2015-01-26 12:55 GMT+01:00 bart deruyter <bart.deruy...@gmail.com>: > Hi all, > > I'm typesetting something from Heinrich Albert and one exercise has three > voices. To avoid collisions, they switch the direction of the stems within > one voice and I haven't found how to achieve it. > > If someone knows where to find this in the documentation or in a snippet... > > The image shows what I want to achieve. > > thanks, > > Bart > > http://www.bartart3d.be/ > On facebook <https://www.facebook.com/pages/BartArt3D/169488999795102> > On Twitter <https://twitter.com/#%21/Bart_Issimo> > On Identi.ca <http://identi.ca/bartart3d> > On Google+ <https://plus.google.com/u/0/b/116379400376517483499/> > > _______________________________________________ > lilypond-user mailing list > lilypond-user@gnu.org > https://lists.gnu.org/mailman/listinfo/lilypond-user > >
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