> From: "H. S. Teoh" <hst...@quickfur.ath.cx>
>
> On Wed, Feb 25, 2015 at 08:58:07AM +1100, Peter Chubb wrote:
> [...]
> > BTW, articulate was developed as a hack for the Artemis robot
> > instrument challenge; changes in Lilypond since then mean that it's
> > rather out of date.  Some of the functionality is now already in the
> > Lilypond C++ core (shortening non-legato notes); it'd be nice to clean
> > it up.  Especially as at the time I taught myself scheme and lilypind
> > internals enough to create the script; there are lots of things that
> > are sub-optimal.  So it really needs a complete rewrite, using some of
> > the ideas, but not much of the code.
> [...]
>
> I'm very interested in this! While I know that "lilypond is not a
> sequencer" and all that, I'd like to be able to leverage lilypond's IMO
> superior representation of music to drive nice (or rather, just
> tolerable?) performances of my pieces. I'm willing to write my own
> scripts, etc., to achieve what I want, but if much of the functionality
> can be already available in the articulate script, it would save me a
> lot of work.
>

I've recently been using lilypond with articulate.ly to produce midi
versions of pieces and have to say that, despite its limitations, I've been
getting results that are not terrible.

Among other things, it depends on the Virtual Instruments you use to render
the sound.  Bad instruments will never sound good.

Decent results are only possible if you include a lot of detailed
articulations and dynamics, perhaps more than you would put in a part
intended for a human.  Although some schools of thought say this is good
for printed parts, too.

Also, it requires tweaking the parameters in articulate.ly to match the
style of music.  (To get optimal results, these will likely have to vary
for each different virtual instrument.)

If you do all that, you can certainly get tolerable representations of
scores.


The several things I noticed when using it were:

I had to add a "fullValue" articulation definition since it expects tenuto
to be defined as full value, which is used as the definition for how long
to hold tied notes. I found this straightforward to change, so now I can
set tenuto notes to be less than full value, while still having tied notes
at full value.

It treats tied notes as two notes.  So, if you have something like:  d4-.
d-. d-. r | r8 d4-. d8-. ~ d d4-. r8, and if your staccato setting is 50%,
then the quarter notes will all sound at 50% duration, but the 8th tied to
8th will sound 100% for the first note because it is tied, and then
whatever percentage that an unmarked note would hold.  If that unmarked
note setting were 80%, then this tied note would sound at 90% of its
combined value.

The main thing that a more sophisticated script would support is to add
trigger notes (notes below the playable range of the instrument) which are
used to indicate articulations in virtual instruments.  This would require
turning notes into chords, or adding notes to chords, whenever the
articulation changes.  The mapping of particular notes to particular
articulations would need to be configurable for each staff (or voice?)
since there is no standard.


Thanks for your contributions!

David Elaine Alt
415 . 341 .4954                                           "*Confusion is
highly underrated*"
ela...@flaminghakama.com
self-immolation.info
skype: flaming_hakama
Producer ~ Composer ~ Instrumentalist
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