> Does anyone know if it is a setting i've missed ... Check out the Movie tab of the Property Inspector, there's a field for Channels if in normal view or an entry for lastChannel if in list view. This sets the total number of sprites your movie will use (note that this number is only editable in normal view, when in list view it is read-only). Understand that there is still a hard limit of 1000 maximum sprites that can't be broken so you'll have to work within that limit.
> On the same subject can you create a sprite dynamically ... There is score recording which is generally an author-time routine that you can use that doesn't require place-holder sprites, during recording sessions you can build your stage and sprites as needed and then when done, save your file. Give that a look in the docs and let us know if you have any questions. Cheers, Tom Higgins - Technical Product Manager Macromedia Director and the Shockwave Player http://www.markme.com/thiggins/ [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email lingo-l@penworks.com (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]