> Ive previously used flash and attachMovie to fully dynamically attach
> the new sprite to the stage.
> 
> I take it that's not possible in director and I must use 
> these *PUPPET* sprites?

Yup, mostly correct. In Director there is the legacy puppetSprite
function, but in MX 2004 we added makeScriptedSprite as a sprite channel
object method, both doing the same thing: dynamically creating a new
sprite on stage.

Cheers,
Tom Higgins | Product Manager | Director & the Shockwave Player
Adobe Systems Incorporated

http://weblogs.macromedia.com/thiggins/

... 

[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email 
lingo-l@penworks.com  (Problems, email [EMAIL PROTECTED]). Lingo-L is for 
learning and helping with programming Lingo.  Thanks!]

Reply via email to