> Ive previously used flash and attachMovie to fully dynamically attach > the new sprite to the stage. > > I take it that's not possible in director and I must use > these *PUPPET* sprites?
Yup, mostly correct. In Director there is the legacy puppetSprite function, but in MX 2004 we added makeScriptedSprite as a sprite channel object method, both doing the same thing: dynamically creating a new sprite on stage. Cheers, Tom Higgins | Product Manager | Director & the Shockwave Player Adobe Systems Incorporated http://weblogs.macromedia.com/thiggins/ ... [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email lingo-l@penworks.com (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]