Hi all, I've noticed in some cases, I'm getting some nasty shearing artifacts in shockwave 3d. This occurs when the camera is rotated about the y-axis and the shearing occurs where there are strong vertical boundaries such as wall edges. This effect can be minimized by using textures with horizontal components, but the shearing effect is still visible if you look closely.
I'm running on a PC in XP with a nVidia Geforce 2 card using direct x7. Any information would be most appreciated. Thanks, Kevan Dettelbach Lunny Communications [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]