I am using Flash for a changing (tweening) vector shape in the background
design of a Director project, but it makes things run v-e-r-y   s-l-o-w-l-y.
(the sprite fills the stage, and there is another Flash sprite in the
foreground too)

Would converting the tweening Flash shapes to Director vector shapes,
tweened using Lingo (moveVertex) give better performance?

Hope someone can offer some advice as to whether this would be more
effiecient! I dont want to spend hours scripting this, to find it runs just
as slowly!

Regards

~nick~


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