pasteClipboardInto pastes the text into (the member) itself, replacing the previous member.
To avoid, you could either store the old name of the mamber and reuse it, like: pasteMem = member(2) oldName = pasteMem.name oldNr = pasteMem.memberNum member(oldNr).pasteClipBoardInto() member(oldNr).name = oldName Or you could paste the text in another member temporarily, and then transfer the contents to your "paste recieving member": tmpMem = member(2) pasteMem = member(3) member(tmpMem).pasteClipBoardInto() member(pasteMem).text = member(tmpMem).text Both will work. -A. >I was going to say ignore my last message as ive discovered >the"pasteClipBoardInto" lingo. BUT.....when I use this it just >replaces the existing empty text box with a new one containing the >pasted text but changing the name of the sprite. How can I maintain >the name of the text sprite but just paste text into it? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]