Hi James, I getting into this multimedia businness and yet i´m not sure about what to as first project but I feel like doing things with behaviors is much more appropriated than using procedural programming as I am used to do.
What I want is to understand why behaviors can be written in order to affect channel sprites when an event occurs. I´m a bit confused about the ME sintaxe. Maybe if you have simple examples I could read and start to practice it would be great. Thanks for you support anyway and forgive me for my poor English (i´m brazilian :) ) Carlos ----- Original Message ----- From: James Newton <[EMAIL PROTECTED]> Date: Mon, 29 Apr 2002 21:01:11 +0100 To: <[EMAIL PROTECTED]> Subject: Re: <lingo-l> behavior tutorial > Carlos Lorenz <[EMAIL PROTECTED]> wrote: > > I´m quite new to Lingo and would like to learn > > to write behaviors. > > Hi Carlos, > > Can you describe the project that you are working on? If you could give me > an idea of the type of interactions you are trying to create, I could talk > you through writing a behavior for use in your project. > > Cheers, > > James > > [To remove yourself from this list, or to change to digest mode, go to >http://www.penworks.com/lingo-l.cgi To post messages to the list, email >[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for >learning and helping with programming Lingo. Thanks!] > -- _______________________________________________ Sign-up for your own FREE Personalized E-mail at Mail.com http://www.mail.com/?sr=signup [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]