> - Generally, how do Mac users feel about a game resetting their
> resolution? I know I'd blow my stack if a word processor did it, but I
> think games are expected to behave differently.

In my humble experience, Mac users will mind very little if a game 
changes their resolution - no matter whether it is UT or Tetris - and 
also if your game zooms/scales to fill the entire screen. As long as 
it´s a fun game anyway... Many "semi-large" games on the Mac do the 
scaling thing in fullscreen mode - have a look at for example "Wingnut" 
or "Deimos Rising". Sometimes there is a menu command for playing in a 
window, like in "Caesar III", which would scale the stage back to 100% 
(normal) size, or for changing stage size afterwards.

((If you were to change the desktop size, which you apparently don´t 
intend to do, on the Mac there would mostly be some kind of message or 
dialog box before the game fills the screen, sometimes with a popup list 
choice of resolutions/color depths (eg. Wingnut), sometimes with an 
exit/quit button if they don´t want to change resolution for some 
reason. This is a scheme you might adapt for your stage scaling also))

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