I'am also using c4dl... great app, great export to dir, speedy, works 
perfectly on mac... but no havok export....

Fabrice



Nmuta Jones heeft op woensdag 5 juni 2002 om 21:22 het volgende 
geschreven:

>
> At one of my gigs I have Cinema 4D and it works well with Director. In 
> fact, learning Max got to be a little too much for me with my time 
> restraints now, and I found C4D to be extrememly intuitive.  I mean 
> even today I kind of stumbled upon how to create splines form bitmap 
> images and extrude them using NURBS and was able to create exactly what 
> I wanted within about 2-3 minutes after using the help file for 
> literally 20 seconds.  (Although Director 3D does not support NURBS).
>
> But also the exporting to W3D format for Director works very well.  I 
> have exported about 20 or so models into Director just playing with it 
> over the past week and it is very easy and rewarding. The models, 
> lights, textures and everything will be intact, although I have not 
> tried exporting animations into Director yet, but the Shockwave export 
> dialog options reveal that it should be possible.
>
> One caution: terrains export to W3D very very slowly and you should 
> reduce polygons before exporting.
>
> As polygon count is always an issue, and they have a polygon reduction 
> tool that you slap onto a model kind of like a child object and you can 
> decrease the polygon count of a particular model, or you can decrease 
> the geometry resolution for all models in the Shockwave export dialog 
> options.
>
> Plus, as Grimmwerks pointed out to me, there is a 30 day free trial for 
> Cinema 4D...I would highly advise that, then you can decide.  Dag. I 
> just remembered that this is really a lingo list, so this is 
> technically off-topic. sorry yall but I hope this helps...maybe it will 
> turn into a lingo question later.
>
> hth
>
> Nmuta
>
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