I was referring to projectors.  As far as Director itself, I don't recall, 
but I know you couldn't make a 32-bit projector until D5, I think.  I don't 
know... it was a long time ago! :)

I don't know if Director itself was EVER 16-bit.  I meant the projectors.

At 05:01 PM 6/18/02 -0400, Colin Holgate wrote:
>>Since Director originally was a 16-bit app, and 32-bit wasn't introduced 
>>until Director 5, most likely the file format and everything for those 
>>was still 16-bit; there being no practical reason (other than perhaps 
>>speed) to move to 32-bit ints.  Also, the speed diff between 16 and 32 
>>would be negligible, but moving to 32 would have an impact on file size, 
>>so I'm guessing that's why they kept it at 16-bits.
>
>Interesting logic, but I think that Director wasn't a 16 bit app until 
>version 3.03. Before that it was only 32 bit. Perhaps it was to save two 
>bytes that it was stored as 16 bits and not 32 bits.

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