Elvin,
>Is there a way move an object pixel per pixel throughout time? >Say, I want to move an object/image 50 pixels. over .. say 6 seconds? Easiest way is to divide the distance by the time to find the distance to move the sprite each exitFrame. Keep the next location for the sprite in a variable. (The sprite will only "move" a fraction of a pixel each time.) Use the frameTempo to compensate for different frame rate settings. Here's a behavior to play with: ---------------------------------------- property distSlice property nextLocH property destLocH on beginSprite me theDistance = 50 theTime = 6.0 -- Must be a float! timeSlice = theTime * the frameTempo -- Nr of times to move distSlice = theDistance/ timeSlice -- Amount to move each time nextLocH = sprite(me.spriteNum).locH -- Start pos of sprite destLocH = sprite(me.spriteNum).locH + theDistance -- End pos end on exitFrame me if destLocH <> sprite(me.spriteNum).locH then -- Check if done nextLocH = nextLocH + distSlice -- Compute next location sprite(me.spriteNum).locH = nextLocH.integer -- Move sprite end if end ---------------------------------------- -A. > >Whilst I'm here.. I might as well ask. Umm > >I want to be able to change the characters in a given textfeild randomly? >Like a scrabbled word? > >Thanks.. > >Elvin M. Certeza, Jr. >http://www.alphalink.com.au/~certeza/ > > > >[To remove yourself from this list, or to change to digest mode, go >to http://www.penworks.com/lingo-l.cgi To post messages to the >list, email [EMAIL PROTECTED] (Problems, email >[EMAIL PROTECTED]). Lingo-L is for learning and helping with >programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]