or tell myWindow to SendAllSprites(#handler, var1, var2) roymeo
At 11:30 AM 8/22/2002 +0200, you wrote: >Am 22.08.2002 10:00 Uhr schrieb "g r i m m w e r k s" unter ><[EMAIL PROTECTED]>: > > > I've been trying to get the miaw to call a function to a text sprite within > > it -- but everytime I tell the window to do the handler, I get 'no > function' > > as a response. > >If I get you right you do something like > >Tell myWindow to call(....) > >I have experienced problems with this syntax before, I guess the stage tries >to do the call first and then the tell. > >Try making a movie script in the miaw like > >on callMyFunction > Call(...whatever you want to call) >end > >In your main movie write > >Tell myWindow to callMyFunction > > >Regards, Florian > > > > Can I only set globals for the damn thing to see? > > > > [To remove yourself from this list, or to change to digest mode, go to > > http://www.penworks.com/lingo-l.cgi To post messages to the list, email > > [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). > Lingo-L is > > for learning and helping with programming Lingo. Thanks!] > >[To remove yourself from this list, or to change to digest mode, go to >http://www.penworks.com/lingo-l.cgi To post messages to the list, email >[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L >is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]