Thanks Rob! works like a charm. Are there any performance issues I should be
worried about when using LDM's in this way?


> Subject: Re: <lingo-l> help with linked files
> 
> Hey Krista,
> 
> Linked director movies (LDM's) do not handle keyboard input :-(
> 
> You need to have the main movie trap the keyboard events and then pass
> along commands to the LDM
> 
> use something like this as your frame script in your main movie
> 
> on exitFrame me
> go the frame
> end
> 
> on keyDown me
> if the keyCode=124 then
> tell sprite(numberOfSpriteHoldingLDM) to go marker(1)
> end if
> 
> if the keyCode=123 then
> tell sprite(numberOfSpriteHoldingLDM) to go marker(-1)
> end if
> end
> 
> hth,
> 
> Rob
> 

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