Thanks Rob! works like a charm. Are there any performance issues I should be worried about when using LDM's in this way?
> Subject: Re: <lingo-l> help with linked files > > Hey Krista, > > Linked director movies (LDM's) do not handle keyboard input :-( > > You need to have the main movie trap the keyboard events and then pass > along commands to the LDM > > use something like this as your frame script in your main movie > > on exitFrame me > go the frame > end > > on keyDown me > if the keyCode=124 then > tell sprite(numberOfSpriteHoldingLDM) to go marker(1) > end if > > if the keyCode=123 then > tell sprite(numberOfSpriteHoldingLDM) to go marker(-1) > end if > end > > hth, > > Rob > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
