I made a completely green map for a game, and outputted bitmap sequences of some demos I recorded, because I just want the models. What I want to do is key out the green, which I have done in after effects, but I want a transparent background in the sequence when I render it back out into a png sequence, so I can use just the model animation as an overlay for another image, but I don't want to render the image into the sequence, because I want it to be a variable image within director. Any ideas?
J -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of roy crisman Sent: Thursday, January 30, 2003 1:02 PM To: [EMAIL PROTECTED] Subject: Re: <lingo-l> Movie transparency To the best of my knowledge, and despite QT having alpha or transparency in their spec, you cannot actually have transparent, alpha-like behaviour from QT. You can mask, but not transparency. Maybe instead of trying to answer your question I should ask you to be more specific: do you care what kind of video it is, do you mean 1-bit masking, or true 256 level alpha, etc.? roymeo At 03:58 AM 1/30/2003 -0500, you wrote: >What type/format can I render out a movie in after effects in order to >have transparency within director? > >J > > >[To remove yourself from this list, or to change to digest mode, go to >http://www.penworks.com/lingo-l.cgi To post messages to the list, email >[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L >is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]