I have reported what I believe to be a bug to macromedia, and decided to
send out a copy to the list just so people are aware. It's not a show
stopper or bad one by any means, but it doesn't hurt to be made aware of
it. Here is a simple copy/paste from my bug submission to macromedia. It
effects 8.5 as well, and I can't think of why this would be an
intentional side effect of the feature involved. Read on if your
interested.


There seems to be a paint window bug in director. I am able to reproduce
it using the following steps.

When importing a bitmap, and unchecking the "trim white space" box, the
bitmap is imported into the cast just fine, and the dimensions in the
property inspector is reported correctly. However, if I double click
that image to open it in the paint window, then double click the
selection tool to select the image, then use one of 2 90degree rotate
buttons, when I close the paint window afterwards, the dimensions of the
image get messed up some way. 

For example, I discovered this issue when I needed to rotate a bitmap
that was 125x287. I opened it in the paint window, double clicked the
selection marquee to select the entire image, then rotated the image.
When I close the paint window and commit the change, the dimensions now
read 303x303. This appears to happen whenever rotating any bitmap using
those rotation tools. The horizontal and vertical flip tools are not
affected by this bug. 

Another interesting quirk is that if I import the same bitmap, but leave
the "trim white space" box checked during import, this bug does not show
up, so it seems to be somehow related to the trim white space option. I
was able to reproduce this bug with the images I was using in the
project at the time, which were to be used as textures for domino
models, and I was also able to reproduce using a solid color bitmap. In
short, bitmaps imported with the trim white space option off, get messed
up dimensions when rotating using the 90degree rotate tools in the paint
window, and bitmaps with the trim option on are not affected. Even
toggling the Trim option on/off in the property inspector will
enable/disable this bug.

Even rotating a 134x134 solid color bitmap, when trim is off, results in
dimensions of 151x150, and the same bitmap rotated with trim on, doesn't
affect the dimensions if the square. I can think of no reason  this
effect would be intented, so I am reporting this as a bug.



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