Hi James...

I really appreciate your helpful MUI script.  I was able to adapt it to what
I'm trying to do.  I just have one observation:

It seems roundabout that you had to duplicate widgets in your global
(gMUI.button) for different states of widgets.  I understand how it works to
just replace one widget with another one if it goes from being disabled to
enabled, but what I don't really get is why you can't access that individual
property through code?

In otherwords, 

Your code did this:
===================
gMUI.instance.ItemUpdate(5, gMUI.button)
-- to replace a disabled button with and enabled one

Why can't the MUI xtra just access the appropriate prop:
========================================================
gMUI.instance.ItemUpdate(5, gMUI.<pathToSomeItem>.enabled = TRUE)


Regards,
Michael M.

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