Hi James... I really appreciate your helpful MUI script. I was able to adapt it to what I'm trying to do. I just have one observation:
It seems roundabout that you had to duplicate widgets in your global (gMUI.button) for different states of widgets. I understand how it works to just replace one widget with another one if it goes from being disabled to enabled, but what I don't really get is why you can't access that individual property through code? In otherwords, Your code did this: =================== gMUI.instance.ItemUpdate(5, gMUI.button) -- to replace a disabled button with and enabled one Why can't the MUI xtra just access the appropriate prop: ======================================================== gMUI.instance.ItemUpdate(5, gMUI.<pathToSomeItem>.enabled = TRUE) Regards, Michael M. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
