Greetings,

rather than use a repeat loop, check out creating timeOut objects. Set the duration 
for a small amount and move your sprite when the time outs occur.

Kraig

> -----Original Message-----
> From: DT-Rene Vazquez [mailto:[EMAIL PROTECTED]
> Sent: Thursday, March 27, 2003 4:10 PM
> To: [EMAIL PROTECTED]
> Subject: <lingo-l> wait
> 
> 
> Hi, I'm trying to animate a sprite by script code with lingo. 
> I move the
> sprite with a while loop sprite by increasing its locV property, but I
> want to introduce some delay between each change in position 
> in order to
> see the animation. Can someone give me some guide to achieve 
> this effect
> or something similar?
> 
> Thanks a lot in advance
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