y = script("stuff").new() sprite(newChannel).scriptInstanceList.add(y)
You can download a sample movie which creates a sprite on the fly and then uses scriptInstanceList here:
http://www.evanadelman.com/puppetTest/puppetTest.dir
Just make sure you don't judge my lingo skills by my design skills - and the whole example makes a lot more sense once you look at the code (I hope). The main magic is located in a script called "sparksFly".
Evan
Kerry Thompson wrote:
Is there a way for lingo to attach a behavior to a sprite and then unattach it as well?
Check out the scriptInstanceList.
Cordially,
Kerry Thompson
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*m u t a n t m e d i a* > /solutions for success // // / *Evan Adelman* | 917.916.7378 | 598 Broadway NY NY 10012 [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> | www.mutantmedia.com <http://www.mutantmedia.com>
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