> I'm still interested in how you're closing the MIAW with the Flash sprite. > It's a major issue.
Kerry, I think you are the one that told me how to handle the MIAW-close issue in the first place :-) This is what I do and it seems to work: //The Flash does this... getURL("event: closeMIAWVideoWin"); // part of the framescript in the MIAW looks like this and gets the flash event global gCloseMiaw on closeMIAWVideoWin me global gMIAWWindow tell the stage gCloseMiaw = TRUE end tell end // Part of framescript in main movie does this if gCloseMiaw = TRUE then window(gMIAWName).close() window(gMIAWName).forget() gCloseMiaw = FALSE end if //Kristian > Are you familiar with the gotchas with MIAWs? You know, you can crash a > movie, > or at least create a huge memory leak, if you don't close them right. > Hint: a > MIAW can't close itself (and, by extenstion, a sprite on a MIAW can't > close > the MIAW), and it can't tell the stage to close it, except indirectly. > > Glad to help if you'll post the code. > > Cordially, > > Kerry Thompson > [To remove yourself from this list, or to change to digest mode, go to > http://www.penworks.com/lingo-l.cgi To post messages to the list, email > [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L > is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]