Hello all, I have been trying to attach a behavior dynamically to a sprite with the properties of the behavior also dynamically added/changed using values from a db at runtime. I've been using setScriptList and at first am having wonderful success at attaching the behavior and setting it's properties however this being a db app, the behavior's properties to a given sprite need to change many times throughout the lifetime of the application. This is where the problem is. If I change the behavior properties with setScriptList again there is a lag in it's response, the sprite seems to hold the values of the previous state. What is confusing is the fact that if I change the behavior properties again they are again one state behind. I hope someone out there understands what I'm trying to say. Any help would be greatly appreciated. Clay Atfield
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