Hi, I would like to know what would you suggest: I*m should code an application which could read an external 1-bit image (for example: bitmap format *.bmp -perfectly clean image-). Then I should code an option to create a new Pattern. The main idea is to create a Pattern Library so when the program reads a new external image, it could rotate, scale and position this image so the application could return the closest image (in porcentage) from it*s Pattern*s Library. I would like to know what would be more efficient in speed terms... should I need to read and keep a bitmap image format or it would be more efficient to code some raster application to trace a bitmap and work with vectors, after all it would be 1-bit images. Any way I would appreciate any ideas about how does Director keep the bitmap format or how can I trace a bitmap and keep it in a vector-shape format? Thanks in advance, - F [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]