You don't say what version of Director you are using. The following will
only work if you are using D8. If you are using 7 then you should use what
Colin provided.
You can d/l a quick demo movie with this behavior from
http://www.brouhahapost.com/dl/to_ImageSwap.zip
The behavior below uses a timeOut object.
WARNING: Email lingo follows. Watch for line breaks.
-- PROPS --
property pMySprite
property pMemToSwapList -- list of memberNums to swap
property pCurrentMem -- current member visible
property pTotalMems -- total number of members in pMemToSwapList
-- Timer Props
property pInterval -- time between events
property pHandler -- handler/method to run each pInterval
--------------------
--------------------
on beginSprite me
pMySprite = sprite(me.spriteNUm)
pInterval = pInterval * 1000 -- converts to milliseconds
-- makes sure a list was passed
pMemToSwapList = pMemToSwapList.value
if NOT(listP(pMemToSwapList)) then
alert "Please enter a list of memberNums to use"
end if
pTotalMems = pMemToSwapList.count
-- inits the timeOut object
timeOut("flipImage").new(pInterval, pHandler, me)
end beginSprite
--------------------
--------------------
on mFlipImage me
x = 0
repeat while NOT(x)
tempVar = pMemToSwapList[random(pTotalMems)]
if tempVar <> pCurrentMem then
pCurrentMem = tempVar
x = 1
end if
end repeat
pMySprite.member = member(pCurrentMem)
end mFlipImage
--------------------
--------------------
on mTest me
beep
end mTest
--------------------
--------------------
on getPropertyDescriptionList me
-- You can add or remove any value in this list.
-- If you add one make sure to add the handler
-- in the behavior above
handlerList = [#mFlipImage, #mTest]
GPDL = [:]
-- Member Prop
GPDL[#pMemToSwapList] = [#comment: "Swap from this list (MemberNums):",
#format: #string, #default: "[]"]
-- Timer Props
GPDL[#pInterval] = [#comment: "Timer interval in seconds:", #format:
#integer, #default: 1]
GPDL[#pHandler] = [#comment: "Handler to execute:", #format: #symbol,
#default: "", #range: handlerList]
return GPDL
end getPropertyDescriptionList
This behavior doesn't account for the possibility of multiple casts, but I
gotta leave something for you to figure out right. ;)
Hope this get's you going.
Later.
...Neil
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