Hello, I have a Lingo question and hopefully it sounds like you might be
able to help with all your experience...
I have this script which is'nt mine but am trying to convert so I can use
the 4 arrows buttons on the keyboard to constrain a psrite within the
boundaries of a 1 bit bitmap and the ink set to Matte so that lets say I
had a black pathway for a character to run in and it cannot stray out of
this pathway onto the white because the script or map won't let it....Works
with the mouse but I can't get it to work just by using the keys I have
tryed all sorts obviously mainly using if keypressed ect ect
here's the script that works...with the mouse try it if u like...
on mouseDown
set me to the clickOn
set map to the number of cast "map"
repeat while the stillDown
set the visible of sprite me to FALSE
if the mouseCast = map then
set the loc of sprite me to point(the mouseH, the mouseV)
end if
set the visible of sprite me to TRUE
updateStage
end repeat
end mouseDown
now I need to remake this so the sprite is controlable with the keys
instead....
Is is possible can u help....
Any help would be much appreciated..
Thanks
-KEV-
[EMAIL PROTECTED]
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Colin Holgate
Sent: 20 November 2000 23:34
To: [EMAIL PROTECTED]
Subject: Re: <lingo-l> boundreys
>Has anybody got a better one or any advise an how to get this one
working???
Think of the isometric display as a render of the scene. Do your
limiting in a top down 2D way before drawing your isometric
characters.
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