I have 3 castmembers called leftgrass 1,leftgrass 2 + leftgrass 3.
Initialy leftgrass 1 is on the stage and is scrolling down sweetly.
I am tryinging to get it to rotate through the casts. I believe what
I have done should work, but something is wrong which I cant figure!
property pgrass
property grass
on beginsprite
grass="leftgrass"
pgrass =1
sprite(2).member = member(grass&&pgrass)
end
on exitFrame
if the locV of sprite 2 > 1890 then
pgrass=pgrass+1
if pgrass >3 then pgrass =1
-------------grass--------------------
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