> 1) how can i make a graphic my mouse pointer with out having
> to use the 8bit INsert cursor method..
In Director's help file (INDEX tab), you'll find info on the following,
among others:
cursor command
cursor: creating animated
cursors: changnig cast members used for
Lots of subtopics too, of course.
> 2)how do i group sprites together...
Uhhh, what do you mean? Move different sprites on the stage as a group?
Drop a behavior on each one that has a "GroupMove" or whatever handler,
then when you want them to move, use sendAllSprites #GroupMove.
> 3) How can i move a srite around the screen using the mouse
> down function and see the sprite movieing at the same time....
For a quick & easy way, drop a behavior on that sprite that has Lingo
like this in it:
property fMoving
on mouseDown me
fMoving = TRUE
end
on mouseUp me
fMoving = FALSE
end
on exitFrame me
if fMoving then
sprite(me.spriteNum).loc = the mouseLoc
end if
end
HTH
Rob
/*********************************
* Rob Wingate, Software Human *
* http://www.vingage.com *
* mailto:[EMAIL PROTECTED] *
*********************************/
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]